Console Rogue
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Testing out an idea of a rogue like controlled with console-like commands
Any feedback appreciated - send to @bupping
right now just move and attack are implemented
commands:
- list all commands: help
- turn map on and off: map
- move and attack: right, left, up, down
- abbreviated: r, l, u, d
- fire spell: fire(direction)
- multi-fire spell fire(ring)
You can chain commands together using spaces.
Example: r l r u
this will execute right, left, right and up, once per player turn
You can multiple commands using digits (1-9) before commands:
Example: 4r 2u
this will execute right, right, right, right, up, up over 6 turns.
Updates:
04/02/15
- mini map added. can be toggled with "map" command
- a projection is cast when you type commands to help estimate length
- added small amount of progression
- levels start smaller and progressively grow
- enemies don't spawn on first level
- enemy-to-barricade spawn ratio changes over time
Status | Prototype |
Platforms | Unity Web Player (Legacy) |
Author | bupping |
Tags | command-line, console, Roguelike |